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Stages

Snapshot

  1. Highest Blastzone (upB kills ~TBD)

  2. Lowest Blastzone (upB kills ~TBD)

  3. Widest Stage (TBD some practical ramification)

  4. Narrowest (TBD some practical ramification)

  5. High Edge Side Plats decrease kill confirm window of side B TBD

Details

Characterstics of stage that are good to understand:

State

Notes

Advantage

  1. Distance from top blastzone (ground/plat), for UpB kill confirms

  2. Width of stage, for opportunities for grounded tech situations

  3. Distance from side blastzone (ledge/plat), for kill confirms like SideB

  4. Hieght of plats, for how early can get plat tech situations

  5. Ability to shark and follow up opponents landing (eg USmash below plat)

Disadvantage

  1. If have extra recovery routes (eg wall jump, land on plat instead having to grab ledge)

  2. Ability to tech spikes (eg Kalos wall)

  3. Does opponent like to kill from top or side, and how helps/hurts that

Neutral

  1. Does plat(s) make hard to contest and be camped

  2. Does stage make hard/help to close distance (eg projectiles)

  3. Does width help create more whiff punish situations (eg more stage to evade burst options)

Data

See Stage Data & Stage Compare for in-depth data/visuals

Helpful Tips

Important items to remember:

  1. Plat Hieght of 26 or below, Mac can full hop on plat (see Jump Height). Thus avoiding lag that would get from needing to waveland

Definitions

Term

Definition

Low Plat

Platform that only requires full hop to land

Mid Plat

Platform that requires full hop waveland to land

High Plat

Platform that requires double full hop waveland to land

Blastzone (Left/Right)

Stage

Center

Ledge

Side Plat Edge

Small Battlefield

240

160

183

Town & City

230

147

130

Kalos

245

165

145

Blastzone (Top)

Stage

Ground

Low Plat

Mid Plat

High Plat

Small Battlefield

180

156

Town & City

190

163

150

Kalos

192

162

Plat Hieght

Stage

Low Plat

Mid Plat

High Plat

Small Battlefield

24

Town & City

27

41

Kalos

30

Plat Length

Stage

Low Plat

Mid Plat

High Plat

Small Battlefield

35

Town & City

39

39

Kalos

36

Plat Position

Stage

Low Plat (Inner)

Low Plat (Outer)

Mid Plat (Inner)

Mid Plat (Outer)

High Plat (Inner)

High Plat (Outer)

Small Battlefield

23

58

Town & City

20

-20

60

100

Kalos

62

97

General

Stage

Width

Center to Ledge

Bottom Blastzone

Meteor Blastzone

Small Battlefield

158

79

-140

-105

Town & City

164

82

-123

-105

Kalos

160

80

-118

-85